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GameObject.Find() returns null even if the gameObject I'm looking for is  active - Questions & Answers - Unity Discussions
GameObject.Find() returns null even if the gameObject I'm looking for is active - Questions & Answers - Unity Discussions

Why does GameObject.Find() work in ones and not in others? - Questions &  Answers - Unity Discussions
Why does GameObject.Find() work in ones and not in others? - Questions & Answers - Unity Discussions

ACTIVATE and DEACTIVATE GameObjects through CODE in Unity }
ACTIVATE and DEACTIVATE GameObjects through CODE in Unity }

Unity gameObject setActive hide or enable or disable an object with C# code  game dev tips - YouTube
Unity gameObject setActive hide or enable or disable an object with C# code game dev tips - YouTube

Unity UI - obj.SetActive(false) not working - Unity Forum
Unity UI - obj.SetActive(false) not working - Unity Forum

If you need to check if a GameObject is active, mind the difference between  activeSelf and activeInHierarchy. You might get unexpected results. : r/ Unity3D
If you need to check if a GameObject is active, mind the difference between activeSelf and activeInHierarchy. You might get unexpected results. : r/ Unity3D

Unity - Manual: Important Classes - GameObject
Unity - Manual: Important Classes - GameObject

Check How Many GameObjects are Active in an Array? - Unity Forum
Check How Many GameObjects are Active in an Array? - Unity Forum

Better) Object Pooling — One Wheel Studio
Better) Object Pooling — One Wheel Studio

c# - Unity - SetActive() on GameObject dont works on child's objects -  Stack Overflow
c# - Unity - SetActive() on GameObject dont works on child's objects - Stack Overflow

Unity C# Tutorial - Basics: SetActive() - Activate or Deactivate a  GameObject - YouTube
Unity C# Tutorial - Basics: SetActive() - Activate or Deactivate a GameObject - YouTube

SetActive doesn't activate a game object. - Unity Forum
SetActive doesn't activate a game object. - Unity Forum

How do i toggle active a game object?? - Questions & Answers - Unity  Discussions
How do i toggle active a game object?? - Questions & Answers - Unity Discussions

Unity Visual Scripting, Part 8 – Game Objects | Unity Tutorial | NotSlot
Unity Visual Scripting, Part 8 – Game Objects | Unity Tutorial | NotSlot

Activate gameobject that is deactivated with c# - Questions & Answers -  Unity Discussions
Activate gameobject that is deactivated with c# - Questions & Answers - Unity Discussions

c# - Unity3D activeSelf function always returns true - Stack Overflow
c# - Unity3D activeSelf function always returns true - Stack Overflow

Unity UI - obj.SetActive(false) not working - Unity Forum
Unity UI - obj.SetActive(false) not working - Unity Forum

c# - How do I disable then re-enable a game object from set values? - Stack  Overflow
c# - How do I disable then re-enable a game object from set values? - Stack Overflow

Enhance Your Unity Project With Objective Indicators - Part 1 - GameDev  Academy
Enhance Your Unity Project With Objective Indicators - Part 1 - GameDev Academy

NullReferenceException for SetActive in C# - Unity Forum
NullReferenceException for SetActive in C# - Unity Forum

UI Button IsActiveAndEnabled false even if enabled and Gameobject active,IsActiveAndEnabled  false even tho everything is true - Questions & Answers - Unity Discussions
UI Button IsActiveAndEnabled false even if enabled and Gameobject active,IsActiveAndEnabled false even tho everything is true - Questions & Answers - Unity Discussions

Game Object Active Visual Scripting : r/unity
Game Object Active Visual Scripting : r/unity

My object desactive and active multiple time in a frame - Questions &  Answers - Unity Discussions
My object desactive and active multiple time in a frame - Questions & Answers - Unity Discussions

My object desactive and active multiple time in a frame - Questions &  Answers - Unity Discussions
My object desactive and active multiple time in a frame - Questions & Answers - Unity Discussions

unity - Why does `gameObject.SetActive()` take so long for a hierarchy? -  Game Development Stack Exchange
unity - Why does `gameObject.SetActive()` take so long for a hierarchy? - Game Development Stack Exchange